Harvest Town Wiki
Advertisement

Weapons are used to battle monsters. They can be found as boss monster drops in the Occult Cave, as a reward on Sam's Spinning Wheel, as an item from fishing, from chests found in the Ancient Mine or Occult Cave, or they can be gifted to you from your mailbox from a character in the town. One weapon (Tiger Roar) is a reward option from the Wishing Tree. More powerful weapons are found in higher levels of the cave.

Item Attack Crit Rate Crit Damage Attack Range

-

70pxp Rusty Sword 17 5% 110% 3x1
70pxp Light Sword 48 5% 150% 3x1
70pxp Giant Sword 85 10% 120% 3x1
70pxp Hunting Long Knife 995 10% 120% 3x2
70pxp Broadsword 70 20% 200% 3x1
70pxp Diamond Sword 37 20% 150% 3x1
70pxp Silver Sword 23 50% 200% 3x1
70pxp Wooden Sword 15 5% 110% 3x1
70pxp Stone Sword 34 5% 110% 3x1
70pxp Caliburn 68 10% 110% 3x1
70pxp Golden Sword 72 10% 150% 3x1


Item Attack Crit Rate Crit Damage Attack Range

-

70pxp Beast Claw 144 15% 150% 1x2
70pxp Crescent Saber 109 15% 120% 5x2
70pxp Hand of Ghost 234 20% 130% 1x2
70pxp Red-Moon Blade 130 15% 130% 3x1
70pxp Spider Teeth 168 20% 130% 1x2
70pxp Unicorn Blade 375 15% 120% 1x2
70pxp Mirage Blade 146 30% 120% 3x1


Item Attack Crit Rate Crit Damage Attack Range

-

70pxp Battle Hammer 869 10% 150% 3x2
70pxp Blaze Hammer 842 10% 150% 3x2
70pxp Iron Hammer 563 10% 200% 3x2
70pxp Whale Hammer 962 10% 130% 3x2
70pxp Pan 723 15% 150% 3x1
70pxp Titan 1,139 10% 130% 3x2


Item Attack Crit Rate Crit Damage Attack Range

-

70pxp Angel's Glory 305 20% 200% 3x1
70pxp Baseball Bat 145 15% 120% 3x2
70pxp Frost 796 20% 140% 3x3
70pxp Lie 1160 20% 150% 5x2
70pxp Steel Pipe 18 10% 110% 3x2
70pxp Tiger Roar 985 5% 500% 3x2
70pxp Mace 191 15% 150% 3x2


Item Effects

-

70pxp Ring of Peace
  • Attack +3
  • Alert Range -15%
70pxp Darkwood Ring
  • Attack +5%
  • Life Cap +10
70pxp Kylin's Bone Ring
  • Life and Vitality Cap +20
  • Crit Rate +15%
  • Damage +10%
  • Kill Recover +1
70pxp Power of Light
  • Moving Speed +10
  • Illumination Range +200
  • Absorption Range +100
  • Attack +20%
70pxp Ring of Abyss
  • Attack +30
  • Damage +5%
  • Crit Rate +5%
  • Speed -10
70pxp Thief's Bone Ring
  • Moving Speed +10
  • Attack +10%
  • Crit Rate +10%
70pxp Dictum of Victory
  • Kill Recover +3
70pxp Bloodthirsty Ring
  • Attack +5
  • Attack +5%
70pxp Hunting Ring
  • Knock-back rate +5%
70pxp Heavy Ring
  • Defense +10
  • Life Cap +30
  • Speed -10
70pxp The origin of life
  • Life cap +100


Advertisement